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- on mouseEnter me
- set the visible of sprite (the spriteNum of me - 11) to 1
- updateStage()
- end
-
- on mouseLeave me
- set the visible of sprite (the spriteNum of me - 11) to 0
- end
-
- on mouseDown me
- puppetSound("down")
- set old to the memberNum of sprite (the spriteNum of me - 11)
- set the member of sprite (the spriteNum of me - 11) to member (old - 11)
- updateStage()
- end
-
- on mouseUp me
- puppetSound("up")
- set old to the memberNum of sprite (the spriteNum of me - 11)
- set the member of sprite (the spriteNum of me - 11) to member (old + 11)
- updateStage()
- end
-
- on mouseUpOutSide me
- puppetSound("up")
- set old to the memberNum of sprite (the spriteNum of me - 11)
- set the member of sprite (the spriteNum of me - 11) to member (old + 11)
- end
-